Andy Ross wrote:
> Norman Vine wrote:
>  > I have always thought that FGFS development has been primarily aimed
>  > at a RAW OPENGL SURFACE which is considerably different then any
>  > Window !
> 
> This isn't the case, even in windows.  OpenGL rendering (or DirectX,
> for that matter), is always directed at a window.  There's simply no
> such thing as a "raw surface", even in windows.

I don;t know. Maybe.
I have been thinking of placing fgfs in the ~/.xinitrc to start 
FlightGear as a window manager. Has anybody tried it already, and if so, 
did it work?

Erik




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