Andy Ross wrote: > Norman Vine wrote: > > I have always thought that FGFS development has been primarily aimed > > at a RAW OPENGL SURFACE which is considerably different then any > > Window ! > > This isn't the case, even in windows. OpenGL rendering (or DirectX, > for that matter), is always directed at a window. There's simply no > such thing as a "raw surface", even in windows.
I don;t know. Maybe. I have been thinking of placing fgfs in the ~/.xinitrc to start FlightGear as a window manager. Has anybody tried it already, and if so, did it work? Erik _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
