Jim Wilson wrote:
 > Andy Ross wrote:
 > > The FDMs already take the c.g. into consideration.  If a stopped
 > > aircraft rotates (about the c.g, of couse), you will see the
 > > coordinate origin moving.
 >
 > Well this might be useful to the 3D model.  The effect probably isn't
 > all that noticable compared to what we have now, but a real plane
 > would pitch and roll about it's cg rather than the fixed "origin" as
 > defined in a 3D model, wouldn't it?

It would indeed.  And it already does.  Again, the rigid body magic
required to move the coordinate origin appropriately for a given
rotation about the center of gravity is the FDM's job.  They already
do this; all the rest of the system has to do is draw the origin at
the right place.

Once more: there's no error.  Things are taken care of for you by the
physics code in the FDMs.

Andy

-- 
Andrew J. Ross                NextBus Information Systems
Senior Software Engineer      Emeryville, CA
[EMAIL PROTECTED]              http://www.nextbus.com
"Men go crazy in conflagrations.  They only get better one by one."
  - Sting (misquoted)


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