David Megginson wrote:
> You can control any property with the joystick, but to control the
> view direction, use something like this:
This controls the absolute direction. I find it much more useful to
incrementally adjust the view offsets instead; this matches view
controls in consumer sims better, and doesn't limit you to a fixed set
of 8 (or even 4, if you have an old hat switch) views.
The bindings support a "high" and "low" pseudo-property for this.
There's a FAQ somewhere on the website about it, but the basic idea is
that you do:
<axis n="...">
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>WHATEVER</property>
<step type="double">1.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>WHATEVER</property>
<step type="double">-1.0</step>
</binding>
</high>
</axis>
The "high" and "low" bindings are invoked as keystrokes when the
joystick enters the top 10% of travel in either direction.
Andy
--
Andrew J. Ross NextBus Information Systems
Senior Software Engineer Emeryville, CA
[EMAIL PROTECTED] http://www.nextbus.com
"Men go crazy in conflagrations. They only get better one by one."
- Sting (misquoted)
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