On Tue, Apr 16, 2002 at 01:27:24PM -0700, Andy Ross wrote: > > To make things even worse, plib uses a different convention from raw > OpenGL. So the places in the code that manipulate the matrix stack by > hand (the panel and HUD, at least) are working in yet another > coordinate convention. :)
The great thing about conventions is there are so many to choose from. -- James (Jay) Treacy stolen from: The great thing about standards in [EMAIL PROTECTED] computer science is there are so many to choose from _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
