Curtis L. Olson wrote: > David Findlay writes: > >>Anyone know if multitexturing is supported by Plib? > > > As far as I know, it is not. > > >>That would make airports and terrain look much better. Thanks, > > > Well, yes or no depending on what combinations of textures you pick.
The first (and only) use of multi-texturing I would like to see would be textures overlapping each other to get a smooth transition. Erik _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
