Andy Ross writes > The right solution (ignoring orientation, which is >fine as-is) is this: > >Move 0m in the camera > Move +1000m > Draw the terrain > Move ~1m to the aircraft origin > Draw the cockpit
Indeed ... which is why I pointed out 'where' in the code it was easiest to do this > To experiment I believe all you should have todo is change the > value for 'center' in prep_ssg_node<s>( vis, up, center ); > in tilemngr.cxx to reflect the 'offset' you want. I guess I wrongly assumed that everyone would read this as "just add the appropriate offset to move the camera to the origin" :-) Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
