Norman Vine writes:

 > Frame Rate report 
 > 
 > Win2k PIII 733 256meg Geforce2 GTS 32 meg
 > Latest certified WQL GFX drivers from NVIDIA
 > at default startup location no HUD no Panel
 > 
 > Latest changes        ~17fps
 > your original code    ~32 fps
 > no dynamic objects  ~75fps

Here's what I get sitting still at the default location, no panel or
hud, with a GeForce2Go, 32MB, 800x600x32, with the latest Linux
drivers (I'm using the latest plib CVS, but I assume you are as well):

 no dynamic objects: ~40fps
 dynamic objects (latest code): ~34fps
 dynamic objects (old code): ~32fps

Here's a fairer test: moving at 120kts, 1500ft AGL starting at the
default location:

  no dynamic objects: ~35fps
  dynamic objects (latest code): ~28fps

So yes, there is a hit, but I'm not seeing a significant difference
between the old and new code, and nothing like the spreads you're
seeing.  The default location is a complex one; I get much better
framerates in simpler terrain.

To be fair, I've never been able to reproduce your framerate reports.
Patches that, say, add or subtract 20 or 50% framerate for you (Norm)
usually make a difference of less than +-5% for me.  I wonder what
difference in our systems could account for this.

What framerates are showing up for other people?


Thanks, and all the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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