Norman Vine writes: > Frame Rate report > > Win2k PIII 733 256meg Geforce2 GTS 32 meg > Latest certified WQL GFX drivers from NVIDIA > at default startup location no HUD no Panel > > Latest changes ~17fps > your original code ~32 fps > no dynamic objects ~75fps
Here's what I get sitting still at the default location, no panel or hud, with a GeForce2Go, 32MB, 800x600x32, with the latest Linux drivers (I'm using the latest plib CVS, but I assume you are as well): no dynamic objects: ~40fps dynamic objects (latest code): ~34fps dynamic objects (old code): ~32fps Here's a fairer test: moving at 120kts, 1500ft AGL starting at the default location: no dynamic objects: ~35fps dynamic objects (latest code): ~28fps So yes, there is a hit, but I'm not seeing a significant difference between the old and new code, and nothing like the spreads you're seeing. The default location is a complex one; I get much better framerates in simpler terrain. To be fair, I've never been able to reproduce your framerate reports. Patches that, say, add or subtract 20 or 50% framerate for you (Norm) usually make a difference of less than +-5% for me. I wonder what difference in our systems could account for this. What framerates are showing up for other people? Thanks, and all the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
