David Megginson writes:
>
>To be fair, I've never been able to reproduce your framerate reports.
>Patches that, say, add or subtract 20 or 50% framerate for you (Norm)
>usually make a difference of less than +-5% for me.  I wonder what
>difference in our systems could account for this.

I believe your GFX system is 'fill limited' in comparison to mine
so you don't get to 'see' the effect of the code as much.

eg.   When starting up over the open ocean where all the tiles are 
'generated' I get ~375fps reported with 800x600x32 when looking 
straight down.    What do you get ?

FYI
I have recompiled fgfs with the old and the new 'dynamic-objects'
several times (>5 each) tonight and once the new code was 'slightly'
faster, similar to your results.  All other times it is roughtly 50%
the speed of the older code.  

I am finding this quite bewildering ??

Norman



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