David Megginson writes:
> Norman Vine writes:
> 
>  > Frame Rate report 
>  > 
>  > Win2k PIII 733 256meg Geforce2 GTS 32 meg
>  > Latest certified WQL GFX drivers from NVIDIA
>  > at default startup location no HUD no Panel
>  > 
>  > Latest changes        ~17fps
>  > your original code    ~32 fps
>  > no dynamic objects  ~75fps
> 
> Here's what I get sitting still at the default location, no panel or
> hud, with a GeForce2Go, 32MB, 800x600x32, with the latest Linux
> drivers (I'm using the latest plib CVS, but I assume you are as well):
> 
>  no dynamic objects: ~40fps
>  dynamic objects (latest code): ~34fps
>  dynamic objects (old code): ~32fps

David,

My frame rate trends typically are more in line with yours.  However,
with the latest cvs code, default startup aiport, no hud, no panel,
I'm seeing:

    dynamic objects (latest code):   ~23-24fps
    no dynamic objects (latest code): ~75fps

So I am seeing a huge difference with dynamic objects on vs. off.

This is with a 1Ghz class cpu, 256Mb RAM, and GeForce2MX running
Linux.

With dynamics objects on I'm also seeing a lot of choppiness
(i.e. inconsistant frame rates.)

Regards,

Curt.


> Here's a fairer test: moving at 120kts, 1500ft AGL starting at the
> default location:
> 
>   no dynamic objects: ~35fps
>   dynamic objects (latest code): ~28fps
> 
> So yes, there is a hit, but I'm not seeing a significant difference
> between the old and new code, and nothing like the spreads you're
> seeing.  The default location is a complex one; I get much better
> framerates in simpler terrain.
> 
> To be fair, I've never been able to reproduce your framerate reports.
> Patches that, say, add or subtract 20 or 50% framerate for you (Norm)
> usually make a difference of less than +-5% for me.  I wonder what
> difference in our systems could account for this.
> 
> What framerates are showing up for other people?
> 
> 
> Thanks, and all the best,
> 
> 
> David
> 
> -- 
> David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
> 
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-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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