David Megginson <[EMAIL PROTECTED]> said:

> Curtis L. Olson writes:
> 
>  > Yes ... a 0.5 elevation difference just isn't enough to maintain
>  > zbuffer separation from common viewing distances and angles.  This
>  > gets significantly worse on a card with a 16 bit depth buffer
>  > (i.e. voodoo-1,2.3)
>  > 
>  > I believe the code to lift up the runway lights (and ground cover
>  > lights) is in tileentry.cxx:prep_ssg_node()
> 
> I'll do some experimentation.  On the ground right now, in a C172, the
> runway lights are at about eye height.
> 

It looks pretty good with this patch:

RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Scenery/tileentry.cxx,v
retrieving revision 1.9
diff -r1.9 tileentry.cxx
891c891,893
<             * SG_FEET_TO_METER - globals->get_scenery()->get_cur_elev();
---
>             * SG_FEET_TO_METER - globals->get_scenery()->get_cur_elev() - 30;
>         if (agl < 0) agl = 0;
>


Best,

Jim

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