David Megginson <[EMAIL PROTECTED]> said: > Curtis L. Olson writes: > > > Yes ... a 0.5 elevation difference just isn't enough to maintain > > zbuffer separation from common viewing distances and angles. This > > gets significantly worse on a card with a 16 bit depth buffer > > (i.e. voodoo-1,2.3) > > > > I believe the code to lift up the runway lights (and ground cover > > lights) is in tileentry.cxx:prep_ssg_node() > > I'll do some experimentation. On the ground right now, in a C172, the > runway lights are at about eye height. >
It looks pretty good with this patch: RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Scenery/tileentry.cxx,v retrieving revision 1.9 diff -r1.9 tileentry.cxx 891c891,893 < * SG_FEET_TO_METER - globals->get_scenery()->get_cur_elev(); --- > * SG_FEET_TO_METER - globals->get_scenery()->get_cur_elev() - 30; > if (agl < 0) agl = 0; > Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
