Jim Wilson writes:

 > It looks pretty good with this patch:
 > 
 > RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Scenery/tileentry.cxx,v
 > retrieving revision 1.9
 > diff -r1.9 tileentry.cxx
 > 891c891,893
 > <             * SG_FEET_TO_METER - globals->get_scenery()->get_cur_elev();
 > ---
 > >             * SG_FEET_TO_METER - globals->get_scenery()->get_cur_elev() - 30;
 > >         if (agl < 0) agl = 0;

Unfortunately, not for 16bpp -- the lights are still so high that I
have to use to mouse to look up to see them.  I tried commenting out
the 16bpp detection and using the 32bpp lift, but the lights were
still floating high in the air.  This looks like it's going to take a
fair bit of work.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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