Jim Wilson writes: > It looks pretty good with this patch: > > RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Scenery/tileentry.cxx,v > retrieving revision 1.9 > diff -r1.9 tileentry.cxx > 891c891,893 > < * SG_FEET_TO_METER - globals->get_scenery()->get_cur_elev(); > --- > > * SG_FEET_TO_METER - globals->get_scenery()->get_cur_elev() - 30; > > if (agl < 0) agl = 0;
Unfortunately, not for 16bpp -- the lights are still so high that I have to use to mouse to look up to see them. I tried commenting out the 16bpp detection and using the 32bpp lift, but the lights were still floating high in the air. This looks like it's going to take a fair bit of work. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
