Erik Hofman writes: > > Norman Vine wrote: > > > But the question remains how best to get the threaded tile manager > > working and 'behaving' under Win32 and OS X. > > Does this patch work by any chance?
It seems to fix a minor problem with my patch i.e. FGFS printed a failed assertion is sgThread at exit and this patch gets rif of that but FGFS still won't exit with out a 'ctrl-c' or other forced sig quit with the existing static FGTileManager whereas it exits with a dynamically allocated one that automagically calls its destructor at exit time Thanks Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
