Jim Wilson writes: > > > One possible solution for the chase view problem, is adding "target offsets" > to the view modes where the camera is tracking a target (the chase view for > example). This could be used to eliminate any strangeness in the appearance > if the origin is at the nose. In fact it would no longer matter where the > origin is so long as the FDM's agree on a location, making it possible to > place the 3D model correctly once and for all.
I really don't understand the requirement as to having the origin at the same location for all the FDMs. You and some others are convinced the origin should be at the nose. Jon and others think that the airframe structural center should be used. We have config files why don't we just agree on a name to use for the origin and require that its location be specified in the config file. The way I see it everyone the modeller, the view pipeline programmer, the FDM designer all have a different ideal location relative to the airframe as to where this should be located, therefore there is no ideal solution FWIW it makes the most sense to me to have the origin at the center of the bounding sphere of the model Think about how you would describe the location of a simple box is it the lower left corner or the top right corner -- wait a minute which way is right and left. I think you use the center of the box and include the dimensions We can do the same with flightgear Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
