Norman Vine writes:
> PPE just uses the conversion code from PLIB it does no additional massaging
>
> ie it is the same as
>
> ssgModelPath ( "data" ) ;
> ssgTexturePath ( "data" ) ;
> ssgEntity *my_obj = ssgLoad( "my_obj.mdl" ) ;
> ssgSaveAC("my_obj.ac",my_obj);
Right, with a little extra SSG initialization first. I wrote a
utility like this a while back, and found that most of the load/save
support in plib is very incomplete.
All the best,
David
--
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
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