David Megginson <[EMAIL PROTECTED]> said: > We could make use of the instrument textures for certain. We're > tending to move away from 2D panels in FlightGear and towards 3D > panels in the aircraft itself, but there's still room for both. >
Can't imagine using anything more than the textures anyway...and I've seen some really strange looking texture files for MSFS panels. Two things we really need for doing real 3D instrument work is texture transforms and text for things like radio, gps and atari ferrari displays. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
