Innis Cunningham writes: > With regard to texture sizes for instrument guages is it better(less > demanding on the CPU/graphics card)to have a lot of small textures, or is it > better to put them all on one large texture, or does it not matter.
Having 4 256x256 textures vs. 1 1024x1024 makes no difference in terms of memory usage, even when using mipmaps. There may be state swapping costs that might sway you one way or the other depending on your specific situation. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities curt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
