At those cheap prices I can expect the people to upgrade when there's a need for it. And especially I can't expect to slow down development for the majority of the users.
I simply don't have any money to spend on anything other than bills and food, and that's tricky.
Well, that's sad.
But I don't expect that there are many people who suffer from the same problem.
I think the majority of the people who have a "too old" graphics card just aren't upgrading as they don't see a need for it.
Note: this is for the low end of the market. I don't care about the high end here, as we try to support as many people as possible
This is even more the point when older cards are automatically taken care for (PLIB scales the textures down when necessary)
This doesn't always work well - I've recently found that my card can only handle textures > 512 x 512 in AC3D in 16bpp, for example.
Well AC3D is an application that does internally what it wants. This doesn't give you any information at all.
IIRC there's a glxinfo program for Linux that tells you what your graphic card can handle.
Or you could write a little OpenGL/PLIB test program.
I'd love to get a better card but I can't atm. Not won't, but can't.
I'm not saying that you must update. I'm saying that we shouldn't limit development due to that.
CU, Christian
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