On Friday 11 July 2003 09:00, Frederic BOUVIER wrote: > I wrote : > > WillyB writes: > > > > > That would turn out a model twice the size, if I'm following what > > > > > you said. > > > > > > > > Exactly, if the units were feet, but they are meter if fg > > > > > > Ok, that helps a lot! :) > > > > One more thing: from your blender screenshot, I see you don't choose the > > right axis for your model and it will not line up with the fdm if you > > don't rotate it. The convention for JSBSim is : > > > > X : 0 at the nose tip, positive toward the tail > > Z: Up > > Y: 0 at the center, positive toward the left > > Ooops. Y to the right. Look here : > http://perso.wanadoo.fr/frbouvi/flightsim/a320-blender.png > > -Fred
I noticed you had set up your windows and views differently than I had, now I understand why. I'm starting over again after getting all the great tips from everyone. Thanks :) WillyB > > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
