On Friday 11 July 2003 09:00, Frederic BOUVIER wrote:
> I wrote :
> > WillyB writes:
> > > > > That would turn out a model twice the size, if I'm following what
> > > > > you said.
> > > >
> > > > Exactly, if the units were feet, but they are meter if fg
> > >
> > > Ok, that helps a lot! :)
> >
> > One more thing: from your blender screenshot, I see you don't choose the
> > right axis for your model and it will not line up with the fdm if you
> > don't rotate it. The convention for JSBSim is :
> >
> > X : 0 at the nose tip, positive toward the tail
> > Z: Up
> > Y: 0 at the center, positive toward the left
>
> Ooops. Y to the right. Look here :
> http://perso.wanadoo.fr/frbouvi/flightsim/a320-blender.png
>
> -Fred

I noticed you had set up your windows and views differently than I had, now I 
understand why.

I'm starting over again after getting all the great tips from everyone.

Thanks :)

WillyB

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