WillyB writes: > Yeah, plus when I used the middle mouse button in the front view I saw that > the model is 180 degrees off.. :/ I have the rear of the plane forward but > the 3 view has the front of it forward.
At the bottom left of each 3d view, when you see the grid, there is an indication of the coordinate system. Something like ( ascii art ) ^ Z | +--> X Ctrl+NUM 3 give you the inverted view than NUM 3. Same for the other. > ah.. I see.. the wingspan of this RAC (real aircraft) is 15 feet, so I'd want > to change the number for size in the = window to be 7.5 ( I have it at 15 at > the moment ). Beware, units are in meter ! 1 blender unit is one meter otherwise, you will have a giant plane, but you have the idea. To be sure, count the square of the grid, or select a vertex in edit mode and hit 'n' to have the coordinates > That would turn out a model twice the size, if I'm following what you said. Exactly, if the units were feet, but they are meter if fg -Fred _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
