On Wed, 09 Jul 2003 10:27:42 +1000
Bernie Bright <[EMAIL PROTECTED]> wrote:

> 
> Perhaps we need separate low poly-count models suitable for use as AI
> aircraft.  FS2k2 supports such a feature.  Such models wouldn't need 3D
> cockpits or animations, although retracting landing gear and spinning
> props might be visually useful.  And I suppose being able to jump into
> the cockpit of an AI aircraft could be fun too, even if only as an
> observer.  Hmmm maybe animations and 3D cockpits could stay.
> 

Please keep in mind that animated flaps, airbrakes and spoilers might be
useful for multi-player mode if you intend to practice formation flying...

-- 
Jorge Van Hemelryck

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