Bernie Bright writes: > Three 747 models parked at KSFO brought my system to a virtual halt. The > first two were okay, losing about 5 or 6 fps each. This was on a 32MB > GeForce2.
I bet it is reloading the textures for each instance ... that would be a bit inefficient ... it should be no problem (from the plib perspective) to load the model once and place it several places in the scene graph. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities curt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
