Bernie Bright writes:
> Three 747 models parked at KSFO brought my system to a virtual halt.  The
> first two were okay, losing about 5 or 6 fps each.  This was on a 32MB
> GeForce2.

I bet it is reloading the textures for each instance ... that would be
a bit inefficient ... it should be no problem (from the plib
perspective) to load the model once and place it several places in the
scene graph.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    curt 'at' me.umn.edu             curt 'at' flightgear.org
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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