That's amazing!I have just committed a round of updates and reorganizations for Lee's YF23 model.
--aircraft=yf23-yasim
Check it out, it's beautifully done, including nice gear strut animation. He also added a shadow as part of the model (which is how they do it for the high end commercial driving sim we run here.) It's not a perfect solution to shadows, but it works well in airport environments where they are the most important to have.
http://www.flightgear.org/tmp/yf23.jpg
Regards,
Curt.
Are there any F16 models planned for FlightGear in early future? Because I have few friends from Falcon community who could lend us their models and skins with no problem.
Few screenshots here: http://www.f4community.com/images/images/screen/bc028b555a6e31f3a6f5b419eec26a54.jpg http://www.f4community.com/images/images/screen/92cbc09f7af93a74b7164f8c5e181351.jpg http://www.f4community.com/images/images/screen/8d420b185c5baaf7e25448def1736d3e.jpg http://www.f4community.com/images/images/screen/0511a20cb68452bfc8feba4ebccf2609.jpg
I was thinking of porting *all* the models from Falcon to FlightGear (there are about 150+ completed aircrafts in the latest SP4 beta). We won't have any licensing issues as all the models are community made and none of them are original. That includes not only aircrafts (fighters, attack, bombers, awacs, support), but helos, tanks, weapons and ships. If we do that, I think we will have one hell of the simulation! (what Flight Simulator, Fly!, Janes F18 or even LO-MAC... FlightGear!:)).
The only problem is I must get a utility to export models from Falcon database to 3DS or to get the source 3D models which were imported to the database.
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