> Agreed - Initial attempts at using it left me wondering what sort of > substances the people who designed the UI were abusing, but once you get > the hang of it it's rather productive. > > I'm just trying to get my head around the UV editor now.
Can you guys recommend any tutorial resources for the likes of myself who have a little 3DS Max experience but are still cluless when it comes to Blender? Anyone feel like doing a FGFS-only aircraft modelling with blender tutorial by any chance? Cheers, Matt. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
