I was wondering about one issue while messing with the <UNDERCARRIAGE> section of my 717 model:
the dxf drawings from Boeing show the nose gear at a slightly higher ground level than the main gear. Thus, when the real aircraft is on ground, the fwd part of the fuselage will have less ground clearance than the rear part. I used those 3-view dxf drawings in blender to model the 3d model for my 717. My question is: do I have to rotate the model in blender so that both nose and main gear are on the same level, or will jsbsim place the 3d model inside fgfs such that both nose and main gear will have ground contact ? Of course given the correct numbers in the <UNDERCARRIAGE> section (ie. shorter z-axis lenghts for the nose gear compared to main gear (my model's origin is the a/c nose)) Is my description clear enough to understand what I'm asking ? Regards, Manuel _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
