> My question is: do I have to rotate the model in blender so that both
> nose and main gear are on the same level, or will jsbsim place the 3d
> model inside fgfs such that both nose and main gear will have ground
> contact ? Of course given the correct numbers in the <UNDERCARRIAGE>
> section (ie. shorter z-axis lenghts for the nose gear compared to main
> gear (my model's origin is the a/c nose))


Make your 3D model "normally" - i.e. do not rotate it to account for the
aircraft at-rest attitude in your 3D model.  Yes, JSBSim will model gear
height and compression and should accurately place the model.

This reminds me - I still haven't coded the geometric reference point ...

<ducks>

But really, I so intend to do it. I've just been busier than I could even
begin to say.  My head is spinning most of the time.


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