Hi, Just moved house, having all kinds of problems... but I have still get a deep sense of curiousity about all this.
Is the scene calculated in the main loop? - Do we check these buildings are there every cycle? Or is the implementation more along the lines of; calculated in advance and setting a variable to switch execution to recalculate at some predetermined point? On Tue, 2003-09-02 at 12:07, Frederic BOUVIER wrote: > Norman Vine wrote: > > I noticed a *very* significant fps drop with the new scenry objects > > in San Francisco which may be due to having many small textures > > rather then having the small textures combined into one as is done > > with the Panel > > I use texture repetition for the buildings. Is it possible to achieve that > when they are grouped in a single file ? > > - Fred > > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel