On Monday, September 8, 2003, at 11:01 am, Erik Hofman wrote:


This gives a nice comparison:


http://www.a1.nl/~ehofman/fgfs/gallery/test/san_francisco_natural.jpg http://www.a1.nl/~ehofman/fgfs/gallery/test/san_francisco_fgfs.jpg

I have to note two things though:

1. I had to changes ambient lighting quite a lot to show at least some shade in mountainous areas

Now that we have the much more accurate elevation data, it really does strike me how flat FG's lighting is. I've heard people moan about the lack of realism of lighting in other sims, which have incorrectly extreme lighting variation, but flying over Marin last night, I couldn't identify where the sun way from the hills!

I don't think the ambient lighting is the issue, so much as the direct lighting needs to be cranked up a *lot*; i.e, the dark areas are about right (maybe a bit too light), if the light areas were much brighter. But as usual, this may just be my perception...

James


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