Erik Hofman <[EMAIL PROTECTED]> said:

> > http://www.opengl.org/developers/faqs/technical/texture.htm
> > 
> > Look at 21.040,  it talks about an OpenGL 1.2 feature that may not break
> 
> This is exactly what I've used (I was actually surprised by the low 
> overhead of the multipass rendering).

Yes!  I must have been confused by a different patch I saw go through.  You're
right the cost seems low enough.

> I've read somewhere that voodoo drivers would turn to software rendering 
> when this option is enabled. Just to be sure I added the option to 
> disable this.
> 
> I guess this is something for the FAQ/Documentation, just like the fact 
> that the sgi O2/Octane and earlier models don't support fog-nicest 
> (exponential fog) in hardware.

I've actually got a couple dust covered voodoo3s here if someone wants to test :-)

Best,

Jim


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