David Megginson <[EMAIL PROTECTED]> wrote: > Thanks. Obviously, we'll want to make things smarter soon, but for > now, should we consider moving all of the custom buildings to their > own directory hierarchy, so that we don't have to reinstall them > whenever there's a new scenery build? What does everyone think?
I'd suggest to have a mechanism that provides handling of _all_ sort manual addition - this includes manual scenery tweaking. I assume this is best done on scenery generation time - there could be a tree of data that gets included in the scenery generation process. Your comments ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel