Paul Surgeon writes:

 > However I do agree with you about optimizing FG.
 > It has scenery comparable with FS98 but runs about 1000% slower.

That's not true -- I used FS98 (it's the last MSFS sim I owned), and
it used a flat-terrain model, with the occasional hill modelled as a
3D object: remember how the ground would suddenly rise up to meet you
as you flew from area to area?

FlightGear uses a scenery mesh at least as sophisticated (in terms of
triangle count) as any used by FS2K.  The textures have less variety,
but that doesn't make much of a difference for the frame rate.

Even flat terrain in FGFS has an awful lot of small variety.


All the best,


David

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