Maik Justus <[EMAIL PROTECTED]> said:

> > This makes the apparent
> > torque effect lighter,  but the aircraft will still tend to crab at low
> > speeds.  Is this feature incorporated into the fdm calculation for torque
effect?
> 
> Sorry, I didnt find "crab" in my dictionary. But what is not simulated
> is the effect of the downwash onto the stabs, which have great effect on
> the flying behaviour. 

The term "crab" as defined in the webster dictionary is: 

"the angular difference between an aircraft's course and the heading necessary
to make that course in the presence of a crosswind".

The way I used it refers to the action "crab" which is flying on that angle
(with the nose pointing in a slightly different direction than the one you are
traveling).  In the case of helicopters it is not only the crosswind effect,
but also the anti-torque thrust, correct?

> And the vertical stab is not of the original size and the horizontal
> stab is missing as well as the fuselage.

Oh... I hadn't thought about that.  How are you maintaining stability on that
axis?

You mentioned last week that you had ground effect done.  Is it worth
submitting a patch for that?  I am interested to see how it affects take off
and landing.  Currently it takes almost full collective to break the skids off
the ground for take off, and it is almost impossible to get a gentle landing.
Of course the landing is probably just my lack of skill,  but I suspect the
ground effect would do something to assist.

Thanks,

Jim


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