Hi, I have got the netChannel figured (thanks Bernie) out and the server is accepting multiple clients. The problem is if a client flightgear program is shut down the server still tries to send it information and the server crashes. I tried using netChannel::isConnected() but it returns true even if there is no client.
On the client side I thought about using netChannel::close to inform the server that the socket is closed but the function is never called. netChannel::close is called in the clients destructor but the destructor is never called because FGGlobals *globals is never deleted (from what I can tell) which in turn would delete my client. Any thoughts on the matter? Would putting "delete globals" somewhere in the code which down the line would call netChannel::close() be the solution? Seamus _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
