On Tue, 02 Dec 2003 20:40:51 -0500
Norman Vine <[EMAIL PROTECTED]> wrote:
> Seamus Thomas Carroll writes:
> >
> > On the client side I thought about using netChannel::close to inform the
> > server that the socket is closed but the function is never
> > called. netChannel::close is called in the clients destructor but the
> > destructor is never called because FGGlobals *globals is never deleted
> > (from what I can tell) which in turn would delete my client.
> >
> > Any thoughts on the matter? Would putting "delete globals" somewhere in
> > the code which down the line would call netChannel::close() be the
> > solution?
>
> Easy enough to test
>
> try moving
> globals = new FGGlobals;
>
> out of main,cxx fgMainInit( int argc, char **argv ) {
>
>
> into bootstrap.cxx
>
> main(int argc, char **argv)
> {
> .......
> globals = new FGGlobals;
>
> // FIXME: add other, more specific
> // exceptions.
> try {
> fgMainInit(argc, argv);
> } catch (sg_throwable &t) {
> // We must use cerr rather than
> // logging, since logging may be
> // disabled.
> cerr << "Fatal error: " << t.getFormattedMessage()
> << "\n (received from " << t.getOrigin() << ')' << endl;
> exit(1);
> }
> delete globals;
> ....
> }
globals will not be deleted if an exception is caught. This is a good case
for using std::auto_ptr<>. Alternatively if globals was an object and not a
pointer it would be destroyed automatically at exit.
Bernie
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