On Tue, 02 Dec 2003 20:40:51 -0500
Norman Vine <[EMAIL PROTECTED]> wrote:

> Seamus Thomas Carroll writes:
> > 
> > On the client side I thought about using netChannel::close to inform the 
> > server that the socket is closed but the function is never 
> > called.  netChannel::close is called in the clients destructor but the 
> > destructor is never called because FGGlobals *globals is never deleted 
> > (from what I can tell) which in turn would delete my client. 
> > 
> > Any thoughts on the matter?  Would putting "delete globals" somewhere in 
> > the code which down the line would call netChannel::close() be the
> > solution?
> 
> Easy enough to test
> 
> try moving 
>     globals = new FGGlobals;
> 
> out of main,cxx  fgMainInit( int argc, char **argv ) {
> 
> 
> into bootstrap.cxx 
> 
> main(int argc, char **argv) 
> {
> .......
>     globals = new FGGlobals;
> 
>     // FIXME: add other, more specific
>     // exceptions.
>     try {
>         fgMainInit(argc, argv);
>     } catch (sg_throwable &t) {
>                             // We must use cerr rather than
>                             // logging, since logging may be
>                             // disabled.
>         cerr << "Fatal error: " << t.getFormattedMessage()
>              << "\n (received from " << t.getOrigin() << ')' << endl;
>         exit(1);
>     }
>      delete globals;
> ....
> }

globals will not be deleted if an exception is caught.  This is a good case
for using std::auto_ptr<>.  Alternatively if globals was an object and not a
pointer it would be destroyed automatically at exit.

Bernie

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