Martin Spott wrote:
Erik Hofman <[EMAIL PROTECTED]> wrote:


I just read about an XML based 3d file format:
http://www.xglspec.org/

We might want to keep an eye on that.


I must admit that I didn't understand the advantage over existing 3D
object/scene description file formats,

The goal was to step over to WRL some time, but that version is already several years old and superseded by a new version (which isn't supported by plib and probably won't anytime soon). I think XGL is a better solution then.


Erik


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