* Lee Elliott -- Wednesday 03 March 2004 19:56:
> There were a couple of redundant vertices (easily missed) and a couple of 
> polys that were being triangulated less than optimally but the model looks 
> fine in FG on my system - neither the two extra vertices or the triangulation 
> problems were apparent at all.

I'm talking about the degenerated UV mapping faces. Not about duplicated
vertices or bogus triangulation or something.



> I can't remember what package Vivian used to create it - Blender or AC3D - 
> Vivian?

She uses AC3D.

m.

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