* Lee Elliott -- Wednesday 03 March 2004 19:56: > There were a couple of redundant vertices (easily missed) and a couple of > polys that were being triangulated less than optimally but the model looks > fine in FG on my system - neither the two extra vertices or the triangulation > problems were apparent at all.
I'm talking about the degenerated UV mapping faces. Not about duplicated vertices or bogus triangulation or something. > I can't remember what package Vivian used to create it - Blender or AC3D - > Vivian? She uses AC3D. m. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
