For the time being though, I propose that we try to get this default angle to a higher value. From my testing 61 degrees seems to be a good number. 61 degrees means that a 6 sided cylinder will be smoothed. Anything less (e.g. 4 or 5 sides) will be sharp sided. Many of the aircraft models will still need some modifications to recover their rounded shapes at 61 degrees, but the process is much easier, with far fewer vertices, etc.
I think it really is time to make that a configuration option in the animation configuration file. That would require s patch for plib, but it allows the simple "random" scenery objects to go untouched and look nice also (while preserving the simplicity of the model).
Erik
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