Jon Berndt said: > > Thanks for the explanation. This does more than I originally thought. > > > > Would some sanity checks at the JSBSim.cxx level help? I'm not > > sure what they > > would be, other than the one mentioned before (that relates to > > this latest > > bug): "make sure we have wheels above the ground". To test that > > we'd need to > > know where the wheels were (e.g. z distance from the vrp). > > > > Best, > > > > Jim > > The VRP is really for FlightGear only. We know where the CG is and > everything else is relative to that. We explicitly calculate the offset from > the CG to the gear contact points during the ground reactions calculations, > so we do know (or can determine) the Z _offset_ of the gear contact points > below the CG -- which, in turn, would allows us to calculate where the CG > would need to be placed to make sure the gear would be above ground. If the > airplane is on a steeply-incline triangle near the edge, all bets are off. >
That makes sense. When and if gear compression modeling: will that complicate this or vice versa? Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
