Jon S Berndt wrote:
On Tue, 06 Apr 2004 16:46:53 +0200
 Erik Hofman <[EMAIL PROTECTED]> wrote:

Jon wrote:
We do have those values. I just never thought about publishing them. What do you need? What does YASim provide? What would be best?


normalized compression would be great:
gear/gear[]/compression-norm

Now, the question is how do we match up the 3D model gear strut with the FDM gear? Is there a common gear numbering scheme? How about gear that have swiveling bogeys (747, etc.)? Skids (X-15)?


Hmm, Andy has done this already for YASim so he (or Lee Elliott who has been using them) might explain how gear numbering is solved for YASim. That way the animation files would work between FDM's.

Erik

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