Jon S Berndt wrote:

They are not now expected to be in any particular order, nor are they given specific names. The layout is somewhat free form. A questions is, how do you set up the gear model to support animation when you may want to model things as varied as a 747, a C-172, a P-51D, a Harrier, etc.?

Maybe we should do the same as we did for the braking group, define a left (most), right (most) and nose gear compression and let the animation derive any values from that?


Erik

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