Jon S Berndt said:
Now, the question is how do we match up the 3D model gear strut with the FDM gear? Is there a common gear numbering scheme? How about gear that have swiveling bogeys (747, etc.)? Skids (X-15)?
How do you id them in JSBSim? With YASim the gear entries are specified in configuration xml including physical location, spring and damping features, existance of brakes, etc. Each gear entry is numbered 0,1,2, and the output paths correspond.
JSBSim does basically the same (although there is a name allocated for it), but the real question is: Is left most defined 0, or is right mos define d0, or is it something completely different (numbered in order of appearance)?
Erik
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