Mathias Fröhlich writes: > > What this method 3 was meant to do is to minimize the callback traffic by > having a FDM local tile cache and handling the actual queries to the > elevation data and normals based on this cache.
> So, can somone help me out with a short descripion how flightgears surface can > be queried and what data such a query result holds? Or may be someone can > point me to some documentation about that? Every thing you need, or perhaps I should say, everything FlightGear knows about the local scenery is contained in in the hitlist data structure. SRC / Scenery / hitlist.[ch]xx AFAIK The only doumentation is the code it self. Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel