Andy Ross said: > Erik Hofman wrote: > > Why do you think that collision detection is not implemented? You > > can crash to the ground and to the buildings (maybe even other > > aircraft?), so there must be some logic behind this. > > Ground handling right now only uses a flat, horizontal ground plane at > the MSL altitude of the aircraft coordinate origin. This works fine > for runways, but isn't good enough for ground vehicles. This is the > reason that you can't fly off the ski jump on the carrier without > crashing, and why aircraft don't roll down hills. > > AFAIK all the FDMs share the same bug here. What's needed is to > intersect each gear strut against the local scenery independently, and > have a per-gear ground plane.
That wouldn't be difficult to do at all. Modeling the fdm behavior on a slope might be...I don't know. But I think this poster is looking for other types of collision detection, not just the ground. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel