Thank you for the quick reply!

Is a circle with a 4.5mi radius small enough to model without bogging down the system? 
 We have a NVIDIA Quadro FX 1000 video graphics card.  

So I should be able to bring in my high resolution imagery and be able to orient it 
and place it at the correct Lat/Lon?  Great!  The scenery tutorial seemed to cover 
DEMs and vector maps but not imagery files and their placement.  Are they handled in 
the same way?  The GIS software I have available is pretty flexible in terms of output 
formats so I hope to create georegistered products directly compatible with the Flight 
Gear environment.  

On another note is there a way to maintain object annotations (i.e. oak tree, brick 
building, concrete road, etc) within the system?  
 
Stacie

-----Original Message-----
From: Curtis L. Olson [mailto:[EMAIL PROTECTED]
Sent: Tuesday, May 25, 2004 9:23 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Georegistered imagery


Corrubia, Stacie K wrote:

>Is it possible to bring in either raw or TIFF imagery to the flight gear environment?
>

Yes, it's possible, although we don't have good facilities built in for 
paging high volumes of textures.  This is ok if you want to do a small 
demo area, but you'd have problems currently doing large areas.  This is 
something I'd like to fix some day, but it hasn't risen high enough on 
my todo list yet.

> The imagery has been georegistered and is part of a set of stereo pair images used 
> to create 3-D models and DEMs.  Can the imagery data (as well as 3-models and high 
> resolution DEMs (3 meter DEMs) be overlaid on an existing lower resolution dataset 
> already  in the environment?
>
You can populate the environment with custom 3d objects.  You can use your own DEM 
data if you like and give it a higher priority than other data sources.  Currently we 
are using SRTM 3 arcsec data for the North and South America, Europe, Asia, and Africa.

Feel free to contact me on or off line if you have more specific questions.

Regards,

Curt.
-- 
Curtis Olson        http://www.flightgear.org/~curt 
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:        2f585eeea02e2c79d7b1d8c4963bae2d


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