On Saturday 24 July 2004 15:35, Lee Elliott wrote: > On Saturday 24 July 2004 14:38, Josh Babcock wrote: > > Peter Larson wrote: > > > Not sure this is the right forum, I'm getting coloured apostraphe > > > shapes around 200 pixels high on the screen. They appear to be related > > > to runway lights. They also appear while the sim is in the air. > > > I'm running Windows XP Pro with a Radeon 9200SE video card and Gigabyte > > > GA-7VT600 motherboard. Drivers all loaded within the last week. > > > Any ideas? > > > Regards > > > Peter > > > > > > > > > --- > > > Outgoing mail is certified Virus Free. > > > Checked by AVG anti-virus system (http://www.grisoft.com). > > > Version: 6.0.718 / Virus Database: 474 - Release Date: 9/07/2004 > > > > > > > > > _______________________________________________ > > > Flightgear-devel mailing list > > > [EMAIL PROTECTED] > > > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > > > I also have this problem, and have been having it for several months, > > using many different CVS versions and several different fglrx versions. > > You can make it go away by turning off enhanced runway lighting. > > > > Do you also get segfault s after flying at night for a few minutes? I > > have this problem as well, though it started later (I think), but not by > > much. I have no workaround for this one. I have a few straces that all > > end the same way laying around from this one, if anyone is interested in > > looking at them. > > > > Also, with the latest ATI driver, I started seeing random ground vertexes > > shifted around, sometimes leaving entire ground polys up in the air, and > > many holes in the terrain. These come and go as I move about and are > > most common over airports. I haven't gone back to an old driver to > > confirm that this is in fact the driver, and not a coincidence of > > updating the driver and fgfs source code at the same time, though I'm > > pretty sure it was the driver update that started it. > > > > display: :0.0 screen: 0 > > OpenGL vendor string: ATI Technologies Inc. > > OpenGL renderer string: RADEON 8500 DDR Generic > > OpenGL version string: 1.3 (X4.3.0-3.9.0) > > > > Linux tower 2.4.22 #24 Fri Nov 14 19:34:40 EST 2003 i686 athlon i386 > > GNU/Linux > > > > Josh > > I get the same ground poly problems that you seem to be getting with your > new ATI driver, except I've been getting them for some time now. > > It actually only seems to be the airfield polys that are affected but > you'll often see it with airfields that are a long way away, to the extent > that you can't see the airfield itself but only the displaced polys as they > sick up through the haze, sometimes to many tens of thousand of feet. > > Are you able to fly at night i.e. when the sun is below the horizon? If I > try flying in these conditions FG starts but crashes once I get a few > hundred feet in the air and I think this is also due to the ATI drivers. > > LeeE
Oops! - I see you already have the night problem too - dunno why I missed that. LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
