> >> If OTOH you're not asking about official inclusion into FlightGear, > > > > Please slow down. I'm just starting at collecting informations here, in > > order to decide if and how is it possible to contribute to the scenery. > > I see no point why it should not be possible to contribute. Go ahead, > everything that adds characteristica to the FlightGear scenery and > makes some sense is welcome,
No worry, I will go on :-) At the time I'm getting familiar with GMax for 3D modelling which is far superior to AC3D although it doesn't export to any directly usable file format. I guess I have to buy some more software in order to GMax export in 3DS format :-( Still I'm happy with GMax, it lets me build simple 3D buildings without much pain. Maybe there's someone out there who could import my GMax models and convert them to .3ds (having the right export module) and then send it back to me so that I import it in a proper position into an F.G. scenery. Anyone fitting those requirements is reading this post? Hello :-) Roberto -- +++ Sparen Sie mit GMX DSL +++ http://www.gmx.net/de/go/dsl AKTION f�r Wechsler: DSL-Tarife ab 3,99 EUR/Monat + Startguthaben _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
