Paul Surgeon a écrit :

Can someone comment on how FLTK works under OpenGL?

Would it be possible to use FLTK and all it's nice widgets in FG and drop the rather crude PUI toolkit?


fgrun and fgsd are here to prove OpenGL is possible with FLTK.
You also can have a look at GLgooey : http://glgooey.sourceforge.net/

-Fred



_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Reply via email to