Dave Martin wrote
> On Monday 24 Jan 2005 20:22, Vivian Meazza wrote:
> > Erik wrote:
> > > Vivian Meazza wrote:
> > > > Erik Hofman
> > > > An alternative might be to use pentagonal vertex-fans and alpha
> > > > blending
> > > >
> > > > ^^^^^^^^^^^^^^^^^^^^^^^
> > > > And in English that is ... ? :-) Is that some voodoo?
> > >
> > > Oh sorry, just a disc constructed from five polygons.
> > OK I'm trying pentagonal vertex-fans and alpha blending for the nav
> > I'm just doing for the Hunter.
> > Regards,
> > Vivian
> Any chance you could stack-up a hundred or so of them and see how the
> frame-rate goes ;-)
Right now I can't get one to work correctly - some problem with mixing
animations. But I think I know the answer - too many vertices. :-(
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