Le vendredi 03 juin 2005 à 09:51 +0100, Steve Hosgood a écrit : > > >>http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz > > >> > > Something to play with at lunchtime! > > > > > > > Wohhh.... > > > Very impressive, congratulation, it is a must of art. > > > as an extension we could use the (coming) launchbar function, to take > > > off, not from the Nimitz, but from a tower (somewhere... in > > > Germany....) > > > > > Aha - there's a 'launchbar' coming soon is there? I was wondering about > how to model catapult launches and glider tow-launches. What I tried to > do (but failed) with the Colditz glider was to give it a small > short-lived (and invisible) non-throttleable rocket engine to simulate > the launch catapult. > > I calculated that about 1866N (that's about 420lb) for 2.3 seconds would > do. You can see my attempt (commented out) in the 20050525 glider FDM > release. Something wasn't working though - any ideas anyone? > > > > > > > > > > Keep posted, I have some neat plans for the model, especially animating > > the wind indicating ribbon (not included in the latest release). > > > > > Thanks, Josh. > Steve > Yes that is an other good way. Before getting the JSBSim carrier landing patch , i made something like that for a personal F4U-1D corsair (which is today partly coming from .mdl model and "cannot be GNU" i am working on it slowly, very slowly).
A little Rocket, and a very limited tank capacity. After many tests and crashs that was successful, my tuning was good ==> push and quantity. -- Gerard _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
