* Vivian Meazza -- Saturday 18 June 2005 12:22:
> void Thruster::setThrottle(float throttle)
> {
> _throttle = Math::clamp(throttle, 0, 1);
> }
>
> Will this prevent a negative value for:
>
> <control-input axis="/controls/engines/engine[0]/boost-control"
> control="THROTTLE"/>
No, but this will:
ControlMap.cpp:83:----------------------------------------------------
map->src0 = map->dst0 = rangeMin(type);
ControlMap.cpp:222:---------------------------------------------------
float ControlMap::rangeMin(int type)
{
// The minimum of the range for each type of control
switch(type) {
case FLAP0: return -1; // [-1:1]
case FLAP1: return -1;
case STEER: return -1;
case CYCLICELE: return -1;
case CYCLICAIL: return -1;
case COLLECTIVE: return -1;
case MAGNETOS: return 0; // [0:3]
default: return 0; // [0:1]
}
}
There's no THROTTLE, so we get the default 0 set for map->{src,dst}0.
You can avoid that by setting {src,dst}{0,1} explicitly, for example:
<control-input axis="/controls/engines/engine[0]/boost-control"
src0="-1" src1="1" dst0="-1" dst1="1" control="THROTTLE"/>
m.
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