> So, basically you get an invisible UFO and don't show up as a player, right?
Hmm I would imagine the server doesn't need to broadcast these
observers to others. It's not an actual player.
I suppose using an invisible aircraft would work now as an observer.
If the server could handle something like if someone connecting with a
callsign "observer", then it would simply send packets to the observer
about other real players, but don't need to get another info from the
observer itself, except, perhaps, logging on or off. That will also mean
the server needs to be happy with multiple connection with the same
callsign. So I'd say it might be better to just treat them as a special
class of clients.
Pigeon.
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